Jan. 7th, 2006

janetlin: (Santa baby)
*sigh* I suppose I should retire this cute-as-hell Grinch Morgan icon now. At least until next year.

My New Year's was uneventful. Stayed home with dad and Tom, watched the ball drop, all that jazz. Dad forgot the pot pies but at least remembered the champagne. Oh, and all three of us watched Serenity for the first time. I couldn't believe that Tom had managed not to see it already. So none of us could spoil each other, which was kind of nice.

Still don't have a job. My aunt has offered me my spot back with her during the (tax) season, which would be lovely. But I'd either have to commute down there, or live somewhere in Sac. Either way, child care gets sticky. Hrm.

I have an appointment with the attorney on Wednesday. Wish me luck!

Game stuff

Jan. 7th, 2006 02:27 pm
janetlin: (Westley - "Drop")
So I'm sitting here today, reading through D&D 3.5 in preparation to go down to Sac tomorrow and create my character for Jordan's new game. And I realized that I hadn't shared with y'all the resolution of the 7th Sea game. This session turned out much better for us than the last time we got into a fight.

Arright, so the whole purpose of the game was to investigate our father's murder. We followed a trail of breadcrumbs all across Theah and ended up in a dungeon. We managed to escape and discovered that we were in Eisen (hell and gone from where we thought we were), and presumably this castle is where the orchestrator(s)/main conspirators in our father's murder are all hanging out together. So we sneak back into the castle (not very heroic, but effective), and find our way to the dining room, where the Epic Last Battle is to take place. Sitting there are our stepmother, whom we had suspected and then discarded as being too obvious; our stepbrother, who had come with us on our quest for vengeance but who had curiously disappeared somewhere in Montaigne during, like, the third game session; and the two guys who punked us up and resulted in our imprisonment, along with eight brutes and two henchmen. Now, our three Heroes could not take out two of these Villains, so the odds are looking really really bad. [livejournal.com profile] ktbee suggests we run away. No Drama Dice for you.

So out come my pistols and I take two shots at the Villain whom I remember as having the most hit points, before he can close with us. I hit him, which is lovely, but now my guns are useless (other than as cudgels), so I'm left with just my dagger against all the brutes swarming down on us. For once my low-rolling dice do what they're supposed to do, and I am able to stab two of them before they can even swing at me. I am all about avoiding damage. [livejournal.com profile] ktbee takes out three or four, (sorry, [livejournal.com profile] queleb, I don't remember your body count) and between the three of us we Knock Out Reynaldo, the Villain who actually killed our father (with some help from lackeys, I'm sure). Woot! Devereaux, the Villain I shot, runs away, and [livejournal.com profile] queleb gives chase, leaving Katie and me to face our step-people.

Now, stepmom turns out to be a Fate Witch, which has the potential to be very nasty indeed. And our stepbrother is a more than capable swordsman (rapier and main gauche against my dagger). We know there's no good end to this fight. Constanzo looks at me and says, "You know you can't win this." This is very true, especially as I have only one action left in the round, and he has three. Coincidentally, I have three Dramatic Wounds left before I fall down.

"I have to try," I say (which earns me a Drama Die, yay!!!). [livejournal.com profile] ktbee bails on me. I don't remember if my attack even landed or not, as it doesn't much matter either way. Each of his next two attacks gives me another Dramatic Wound, then he pommel strikes me in the face and I fall down. *sigh*

I wake up slung over the back of his horse as he's returning me to my ship. Turns out someone (he couldn't see who, or just wouldn't tell me) shot his mother in the back, Devereaux escaped (but as he was mainly just the financier he was of secondary importance), and Constanzo himself finished off Reynaldo. "I am satisfied in my desire for revenge," he declares.

I just glare at him and say, "Would that I were."

And that's pretty much it. Certainly not a _happy_ ending, though [livejournal.com profile] queleb and [livejournal.com profile] ktbee find their way back to the ship, as well, whole and healthy, and we all head home. I and my character are very unsatisfied with the way things turned out, and I intend to find Constanzo and "help" him find whoever shot his mother and thus robbed Mairi (my character) of the ability to truly avenge her father. I figure either killing Constanzo or killing this mystery person will be the next best thing, but the failure will always haunt her.

So teh drama. But that's the point of 7th Sea, no?

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